League Rules
The official rules and regulations for LI Hockey. These rules are designed to keep play fair, competitive, and safe for all participants.
I. General League Rules
1. Player Eligibility & Rosters
- All participants must be 17 years of age or older.
- Each team must have a minimum of 10 skaters and 1 goaltender dressed per game.
- All substitute players (“fill-ins”) must be pre-approved and/or assigned by league officials.
2. Game Structure
- Standard games consist of three (3) 15-minute stop-time periods.
- Each team is permitted one (1) 30-second timeout per game.
- If the score is tied at the end of regulation:
- Regular Season: One 5-minute, 3-on-3 sudden death overtime with running clock and changes on the fly, followed by a shootout if necessary.
- Playoffs: One 5-minute, 3-on-3 sudden death overtime with stoppages and changes permitted at any time, followed by a shootout if necessary.
3. Equipment & Uniform Standards
- Players are expected to wear full protective equipment: helmet (minimal half shield), gloves, shin guards, elbow pads, hockey pants, and shoulder pads (optional).
- Teams must wear matching dark or white jerseys:
- Home Team: Dark/colored jerseys.
- Away Team: White jerseys only. No grey jerseys, unless it is the official team uniform.
Helmets must have at least one securely fastened strap at all times.
4. Payments & Account Standing
- Any overdue invoices that hit 45 days overdue will lead to a suspension until these overdue invoices are paid.
II. Gameplay Regulations
5. Offsides & Icing
- USA Hockey rules apply unless otherwise stated.
- The league uses no-touch icing (play is blown dead when the puck crosses the red goal line).
6. Physical Play & Contact
- Body checking is strictly prohibited.
- Incidental physical contact (e.g., rubbing along the boards, legal stick use) is permitted.
- Dangerous plays; including boarding, charging, blindside hits, or slew-footing, will result in an automatic game misconduct.
- Fighting results in immediate ejection and a minimum one-game suspension.
- Any non-hockey play with intent to injure another player or official.
7. Penalties & Discipline
- Minor penalty: 2 minutes (includes all standard infractions).
- Double minor: 4 minutes.
- Major penalty: 5 minutes + game misconduct.
- Game misconducts trigger an automatic suspension, duration to be determined by league review.
- Abuse of officials will result in immediate ejection and further disciplinary action. Referees must be treated with respect at all times.
- Delay of game penalty will be issued if a player shoots the puck directly over the glass in the defensive zone.
8. Slapshots & Stick Use
- Slapshots are allowed in all divisions.
- Players must keep sticks below shoulder height during play. Reckless or dangerous stick use will be penalized accordingly.
- High Sticking does not apply to shot follow through.
9. Goaltending & Crease Regulations
- Goaltenders may only freeze the puck within a reasonable distance of the goal crease.
- Players crashing the crease in a reckless manner will be penalized for goalie interference.
- If a goaltender loses their mask during play, the game will be stopped immediately for safety.
10. Bench Conduct & Sportsmanship
- A degree of competitive banter is expected, but unsportsmanlike conduct will not be tolerated.
- Intentional delays of game (e.g., freezing the puck unnecessarily or shooting the puck out of play in the defensive zone) will be penalized.
- Captains are responsible for ensuring their team conducts itself with integrity and respect for opponents, officials, and the league.
11. Goalie Absence Protocol
- In the event a team’s goaltender is a last-minute scratch and a suitable emergency goalie cannot be secured in time, the team will be permitted to start and play the game with no more than six (6) skaters on the ice.
- Teams may not exceed six total players on the ice at any time, and no skater may act as a goaltender (e.g., wearing goalie equipment or intentionally freezing the puck in the crease).
- The opposing team must be notified prior to the game, and league officials will make the final determination on game eligibility and continuation.
- This exception is intended to prevent forfeits, maintain fairness, and ensure games are played when possible. It is not a strategic alternative and may not be abused.
III. Premier Division Rules
The following rules apply exclusively to the Premier Division in addition to all general league rules above.
Roster Lock
All players participating in a Premier Division game must be on the team's official roster by game start time. No players may be added to the roster after the puck drops.
Single Roster Restriction
A player may not be on more than one Premier Division team roster.
Fill-Ins Must Go Through the Fill-In Lottery
Teams may no longer arrange their own fill-ins. If you are short, you have two options: submit a request through the Fill-In Lottery, or carry your roster out to twenty-five (25) skaters. Those are the only two options.
Roster Cap
Rosters are capped at twenty-five (25) skaters.
Lottery Rating Floor
No player below a 35-point rating will enter the lottery pool. That is a high-D floor — you will not be assigned a player who cannot handle the level.
The Lottery Is a Lottery
You submit the request, and you accept the player assigned. There is no selecting, declining, or requesting a specific skater. The draw is the draw.
Divisions should be decided by the teams that built them, not by who has the best contact list. If your players don't show, that's a roster issue — the lottery is there to keep you playing a full game, not to upgrade your lineup.
End-of-Season & Playoff Eligibility
Paid players are no longer eligible for playoff rosters simply because they paid for a roster spot. Only rostered players with a minimum of three (3) regular season games played are eligible for the playoff roster. To ensure competitive integrity in the final stretch of the season, eligibility ramps up over the final three (3) games of the regular season:
For a 10-game regular season:
- Game 8: Only players who have played in at least 1 previous game are eligible.
- Game 9: Only players who have played in at least 2 previous games are eligible.
- Game 10: Only players who have played in at least 3 previous games are eligible.
For an 8-game regular season:
- Game 6: Only players who have played in at least 1 previous game are eligible.
- Game 7: Only players who have played in at least 2 previous games are eligible.
- Game 8: Only players who have played in at least 3 previous games are eligible.
IV. Fill-In Policy & Clarification
We want to clear up some recurring confusion around how fill-ins are selected, and why we use the system we do. This is not an open debate; it’s an explanation of our process and why it works.
How Fill-Ins Are Decided
Fill-ins are chosen based on captains’ player ratings from past seasons, which provide a baseline. From those numbers, we establish:
- Player grades
- Team averages
- Team needs for each game based on player absence
When a team is missing players, the replacement isn’t a 1-for-1 swap. For example, if a team is down five (5) players but only asks for two (2) fill-ins, we assign skaters based on the overall average need of the team, not just replacing the “top” missing players. This includes accounting for the impact of lower-end players, whose ice time also factors into balance.
Why This Matters
Our system, while not perfect, has consistently produced closer, more competitive games, including many that go into overtime, season after season. Weekend divisions are trickier due to a smaller player pool, so sometimes skill levels mix more than we’d like, but the averages still keep games competitive.
Imperfections & Reality
Yes, there will be blowouts. Sometimes players cancel last-minute, a player or goalie plays poorly, or someone just has an off night. That’s hockey. But the system works great, especially over the season as a whole, and we’re always fine-tuning it to make things better.
V. Weeknight E Division — Temporary Rule Update
To keep weeknight E Division games safe and fair when teams are short, some D-level skaters may be permitted to fill in. These D skaters must follow all of the restrictions below:
- No crossing center ice with or without the puck (must stay behind the red line when attacking)
- No slap shots
- No pressure defense
If any of these restrictions are violated, referees may assess a 2-minute minor penalty.
Purpose
These D fill-ins are not intended to influence game outcomes; they are present only to ensure teams have enough skaters so games are not played dangerously short-handed. This protects player health and keeps games moving during roster shortages.
This is a temporary adjustment and will be revisited as roster availability improves.
Last Updated: August 2026
Rules are subject to change at the discretion of league officials.